Guarding Eriah is Adina's main task, and she takes it very seriously. Anyone trying to harm the world will be met with tremendous force. The institution of order and law is something she considers harmful, but because evil is the true enemy, she tends to not act against strive for order.
Whenever great battles are fought against evil, Adina usually sends the Lumar to assist in the battle. They are the physical guardians of the world. But when the need exists for additional fighting power, she will manifest herself with her avatar to deal with the evil scum.
| God's alignment: | Chaotic Good |
|---|---|
| Worshippers' alignment: | Any good |
| Area of control: | Safekeeping of the world |
| Holy symbol: | Shield |
| Fighter (19), Priest (20) | |||||
| STR: 23 | DEX: 20 | CON: 18 | INT: 16 | WIS: 20 | CHR: 18 |
| AC: -1 | HD: 19 | Hp: 200 | MR: 30% | MV: 15 | Size: 6 |
| AT: 2 | THAC0: 2 - 4 - 5 | Dmg: 1d8 + 4 + 11 | |||
| Weapon: Defender (long sword) | |||||
| Allowed alignment: | Any Good | |
|---|---|---|
| Minimum ability scores: | Wisdom 10, Strength 12 | |
| +10% XP bonus: | Wisdom 16, Strength 16 | |
| Allowed races: | Any | |
| Allowed genders: | Any | |
| Required NWP: | Set Snares | |
| Required WP: | None | |
| Allowed weapons: | Battle axe, dagger/dirk, javelin, knife, polearm, | |
| spear, sword (all) | ||
| Allowed armour: | Any armour, any shield | |
| Spheres of influence: | Major - | All, Necromantic, Protection |
| Minor - | Guardian, Healing | |
| Powers: | Lvl 1 - | Infravision (double for elves and half-elves) |
| Lvl 3 - | Laying on Hands once per day (2hp / level) | |
Last modified: Apr 17th, 2000
©1998-2000 by Aedil