By virtue of his creation, Magister looks after Eriah; keeping chaos at bay wherever it creeps up. He seldom meddles in the affairs of men, although his presence is ever noticeable as the balance of justice. In this it is rumoured that Magister himself guides the decisions of justices all over the world. There definitely are no known instances where Magister himself was seen upon Eriah.
| God's alignment: | Lawful Neutral |
|---|---|
| Worshippers' alignment: | Any |
| Area of control: | Justice, balance between good and evil |
| Holy symbol: | Scales |
| Fighter (18), Priest (20) | |||||
| STR: 22 | DEX: 20 | CON: 18 | INT: 19 | WIS: 20 | CHR: 18 |
| AC: -1 | HD: 19 | Hp: 195 | MR: 45% | MV: 18 | Size: 6 |
| AT: 2 | THAC0: 3 - 3 - 4 | Dmg: 1d6 + 3 + 10 | |||
| Weapon: Staff of Justice | |||||
The Staff of Justice is a Staff of Striking with the extra power that it enables the wielder to cast Detect Lie (4th level Priest spell) without consuming a charge.
| Allowed alignment: | Any except Lawful Good | |
|---|---|---|
| Minimum ability scores: | Wisdom 12, Strength 12 | |
| +10% XP bonus: | Wisdom 16, Strength 16 | |
| Allowed races: | Any | |
| Allowed genders: | Any | |
| Required NWP: | Tracking | |
| Required WP: | None | |
| Allowed weapons: | Dagger/dirk, knife, lasso, scythe, sickle, spear, | |
| stiletto, sword/bastard, sword/khopesh, sword/long, | ||
| sword/rapier, sword/sabre, sword/short | ||
| Allowed armour: | Any | |
| Spheres of influence: | Major - | All, Divination, Necromantic |
| Minor - | Elemental, Guardian | |
| Powers: | Lvl 1 - | Cast Detect Lies three times per day |
| Lvl 3 - | Inspire Fear twice per day | |
Last modified: Apr 17th, 2000
©1998-2000 by Aedil