|Range:||10 yds./level||Components:||V, S, M|
|Duration:||1 turn + 1 rd./level||Casting Time:||2|
|Area of Effect:||15-ft. radius||Saving Throw:||None|
This spell causes total, impenetrable darkness in the area of effect. Infravision is useless. Neither normal nor magical light works unless a light or continual light spell is used. In the former event, the darkness spell is negated by the light spell, and vice versa.
The material components of this spell are a bit of bat fur and either a drop of pitch or a piece of coal.
Last modified: May 3rd, 2000