Feeblemind


Level: 5   Schools: Enchantment/Charm
Range: 10 yds./level   Components: V, S, M
Duration: Permanent   Casting Time: 5
Area of Effect: 1 creature   Saving Throw: Neg.

This spell is used solely against people or creatures who use magic spells. The feeblemind causes the subject's intellect to degenerate to that of a moronic child. The subject remains in this state until a heal or wish spell is used to cancel the effects. Magic-using beings are very vulnerable to this spell; thus, their saving throws are made with the following adjustments: Spell Use of Target Saving Throw Adjustment Priest +1 Wizard (human) -4 Combination or nonhuman -2

Wisdom adjustments apply to the saving throw.

The material component of this spell is a handful of clay, crystal, glass, or mineral spheres, which disappears when the spell is cast.


Last modified: May 3rd, 2000