Major Creation


Level: 5   Schools: Illusion/Phantasm
Range: 10 yds.   Components: V, S, M
Duration: Special   Casting Time: 1 turn
Area of Effect: Special   Saving Throw: None

Like the minor creation spell, the major creation spell enables the wizard to pull wisps of material from the Demiplane of Shadow to create an item of nonliving, vegetable nature--soft goods, rope, wood, etc. The wizard can also create mineral objects--stone, crystal, metal, etc. The item created cannot exceed 1 cubic foot per level of the spellcaster in volume. The duration of the created item varies with its relative hardness and rarity: Vegetable matter 2 hours/level Stone or crystal 1 hour/level Precious metals 2 turns/level Gems 1 turn/level Mithral* 2 rounds/level Adamantite 1 round/level

* Includes similar rare metals.

Attempting to use any of these as material components in a spell will cause the spell to fail. The spellcaster must have at least a tiny piece of matter of the same type as the item he plans to create--a bit of twisted hemp to create rope, a chip of stone to create a boulder, and so on.


Last modified: May 3rd, 2000