| Level: | 4 | Schools: | Evocation | |
| Range: | 0 | Components: | V, M | |
| Duration: | Instantaneous | Casting Time: | 1 | |
| Area of Effect: | 10 x 30 ft. cone | Saving Throw: | Special |
When a shout spell is cast, the wizard gives himself tremendous vocal powers. The caster can emit an ear-splitting noise that has a principal effect in a cone shape radiating from his mouth to a point 30 feet away. Any creature within this area is deafened for 2d6 rounds and suffers 2d6 points of damage. A successful saving throw vs. spell negates the deafness and reduces the damage by half. Any exposed brittle or crystal substance subject to sonic vibrations is shattered by a shout, while those brittle objects in the possession of a creature receive the creature's saving throw. Deafened creatures suffer a -1 penalty to surprise rolls, and those that cast spells with verbal components are 20% likely to miscast them.
The shout spell cannot penetrate the 2nd-level priest spell, silence, 10’ radius. This spell can be employed only once per day; otherwise, the caster might permanently deafen himself.
The material components for this spell are a drop of honey, a drop of citric acid, and a small cone made from a bull or ram horn.
Last modified: May 3rd, 2000