| Level: | 3 | Schools: | Alteration | |
| Range: | 10 yds./level | Components: | V, S, M | |
| Duration: | 1 rd./level | Casting Time: | 3 | |
| Area of Effect: | wall, 10 x 5 ft./level, 2 ft. wide |
Saving Throw: | Special |
This spell brings forth an invisible vertical curtain of wind 2 feet thick and of considerable strength--a strong breeze sufficient to blow away any bird smaller than an eagle or tear papers and like materials from unsuspecting hands. (If in doubt, a saving throw vs. spell determines whether the subject maintains its grasp.) Normal insects cannot pass such a barrier. Loose materials, even cloth garments, fly upward when caught in a wind wall. Arrows and bolts are deflected upward and miss, while sling stones and other missiles under two pounds in weight receive a -4 penalty to a first shot and -2 penalties thereafter. Gases, most breath weapons, and creatures in gaseous form cannot pass this wall, although it is no barrier to noncorporeal creatures.
The material components are a tiny fan and a feather of exotic origin.
Last modified: May 3rd, 2000