| Level: | 2 | Schools: | Alteration | |
| Range: | Touch | Components: | V, S | |
| Duration: | Permanent | Casting Time: | 2 | |
| Area of Effect: | 30 sq. ft./level | Saving Throw: | None |
A wizard lock spell cast upon a door, chest, or portal magically locks it. The caster can freely pass his own lock without affecting it; otherwise, the wizard-locked door or object can be opened only by breaking in, by a successful dispel magic or knock spell, or by a wizard four or more levels higher than the one casting the spell. Note that the last two methods do not remove the wizard lock; they only negate it for a brief duration--about one turn. Creatures from other planes cannot burst a wizard lock as they can a held portal (see the hold portal spell).
Last modified: May 3rd, 2000