MUDs are client-server applications, and multimedia facilities like World Wide
Web are also client-server. Following picture displays the possible dialogue
which could take place between a MUD client and a multimedia server. This is
of course simplified alot, but it shows the basics behind it.
- The client has a certain "state" to be kept and for security reasons
it may be needed for the server to keep a "state" also.
- The communication works "on demand".
- The above scheme does not include the multi-user aspect of MUDs.
Last modified: Jul 23rd, 1999
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